3D/2D artist, Level artist.
I perfectly know Low and High poly modeling.
Experience in the gaming industry since 1995.
I participated in development 20 game, both PC, and console projects, a part from which has been published in the USA and Europe:
Activision, Konami, Sierra Sports и Papyrus.
I am sociable, close interaction with programmers and designers.
I can work as sub-Lead in the area:
Creation of game levels, characters and objects.
In perfection: 3dsmax, Adobe Photoshop.
Wide experience of work in various 2D/3D graphic packages.
Experience in use of Unity3D. Technology VR/AR.